Exploring Complete Studio Scene 08 Controllable Lighting Aximmetry Tutorial

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  • Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.
  • Testing the
  • Adding specular
  • Recode XR
  • Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.

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Simulating variable Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature. This video will look closer how to Introduction ○ Analysing the original 3DS Max render of the

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