Exploring I Made Smooth Terrain Using Marching Cubes
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- This is my first stab at procedural voxel
- Learn how to build a procedural voxel
- I got a bit tired of my simple heightmap-based planets and decided to experiment
- This is just a test. I'm building this system for a fellow game dev, and
- ... diggable
In-Depth Information on I Made Smooth Terrain Using Marching Cubes
I decided to mess around In this coding adventure I try to understand I have Here is the
A demo for the 3d voxel based
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