Introduction to Java Netbeans Game Dev Log Part 46 Roads

Exploring Java Netbeans Game Dev Log Part 46 Roads reveals several interesting facts. I've added

Java Netbeans Game Dev Log Part 46 Roads Comprehensive Overview

I've fixed the eating issue, fixed the animation issue and added help and keybinds. Java Netbeans Game Dev Log - part 44: Custom cursor! A tough decision has been made and LibGDX was introduced into the project. This is a current state of it and plans for the future ...

Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.

Summary & Highlights for Java Netbeans Game Dev Log Part 46 Roads

  • In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred.
  • Today I've added a new menu which is animated and comes from the side. I've also added tents and I plan on adding a ...
  • I've added random object location generation, debuggin options and new menus. And I did all that from a bathtub full of hot water ...
  • Crate will have a special type of an inventory which you can be filled with multiple items of the same type. They can be used to ...
  • Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, .

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