Introduction to Java Netbeans Game Dev Log Part 47 Libgdx

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Java Netbeans Game Dev Log Part 47 Libgdx Comprehensive Overview

I've added roads to the Libgdx Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.

In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate. I found that ...

Summary & Highlights for Java Netbeans Game Dev Log Part 47 Libgdx

  • Maven, distribution, filtering resources and reading property files... and bunch of fixes like campfire, craftbook, clay oven, .
  • I've fixed the eating issue, fixed the animation issue and added help and keybinds.
  • I've been refining the tongue dynamics for scenarios with multiple tongues. This grants players three degrees of movement while ...
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