Exploring Lighting Unigine Editor 2 Essentials
Exploring Lighting Unigine Editor 2 Essentials reveals several interesting facts.
- In this tutorial: 00:00 - Introduction 00:19 - Materials system 00:56 - Creating materials 02:23 - Assigning materials 02:46 ...
- LIGHTS
- More flexibility in Global Illumination and reflections control is available with the Additive Blending mode. You can use it to blend ...
- In this tutorial: 00:00 - Introduction 00:39 - Managing Levels of Detail (LODs) 02:41 - Using impostors to replace geometry at long ...
- In this tutorial: 00:00 - Introduction 00:31 - Instancing objects using Node References 01:31 - Modifying instanced objects 02:18 ...
In-Depth Information on Lighting Unigine Editor 2 Essentials
In this tutorial: 00:00 - Introduction 00:38 - Omni The atmosphere in In this tutorial we will cover advanced Light
Lightmapping is a static global illumination technique using precalculated textures that store brightness and reflected color of lit ...
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