Exploring Rust Devblog 160 2

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  • Beretta Viewmodel Animations I rigged up, animated, and added sound FX for the Beretta viewmodel.
  • Link to
  • Blood Started work on the blood effect system. Basic decals for entry/exit wounds are in. Blood spurts are working, but there is still ...
  • Played on the best devblog Summer rust 300 new recoil and clever rust 255 devblog old recoil.🍀❤️S
  • A very tiny update to

In-Depth Information on Rust Devblog 160 2

Shading Revamp Progress This week I went on to test and fix a bunch of integration issues introduced by the new physical-based ... Player Preview Animations Continuing with player anim feedback ideas. I went back to the player preview animations I concepted ... For the latest information on this update check out http://www.rustafied.com Update: The wood cost of the Shotgun Trap has been ... Grenades ANDRÉ STRAUBMEIER Grenades felt horrible. They still do, but a bit less so. I increased their friction so they don't ...

I also worked on some minor animation stuff: Tweaked the turn in place animations Added special fx to the swimming animations ...

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