Exploring Vortex Breakers Dev Log 5
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- https://gravity-pollution-studios.itch.io/ Next idea was an homage to one of the most iconic space shooters of all time, Asteroids.
- https://gravity-pollution-studios.itch.io/ Day 10- Now that I have a "template" to work off, I'm trying to make more complicated ...
- Discover the essential applications of
- Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ...
- I'm building a game engine like Unity or Unreal Engine from scratch using Vulkan, Flecs, OpenAL, the Steam SDK, and other ...
In-Depth Information on Vortex Breakers Dev Log 5
https://gravity-pollution-studios.itch.io/ End of Day 4. This video show the inclusion of enemy paths. Using the Spline Path function ... https://gravity-pollution-studios.itch.io/ Day https://gravity-pollution-studios.itch.io/ In this level, you must grab randomly spawning shards from the void while protecting your ... https://gravity-pollution-studios.itch.io/ In this game, each Zone is split up into
https://gravity-pollution-studios.itch.io/ The final "escort mission style" I refer to as the Mine Field. The original version of the just ...
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