Understanding Megasplat Update 1
Exploring Megasplat Update 1 reveals several interesting facts. Going over the features and fixes added to the first
Key Takeaways about Megasplat Update 1
- Version 0.92 - Support for Unity Terrains, along with painting and texturing tools that can work on Unity Terrains, and some ...
- A quick tutorial showing you how to use the
- Talking about puddles, ramp lighting modes, low end texturing options, and more.
- In this video you can see that per-texture parameters are not working as they are supposed to work, in consequence, it is ...
- Detailed tutorial on mesh processing and texture array creation in
Detailed Analysis of Megasplat Update 1
A brief introduction to some of the features of My new shader system, coming to the asset store soon, which supports up to 256 textures at once in a single splat map shader, ... This week: - Getting texture names when colliding with a surface - Lots of bug fixes - The new 'Shader Compiler'
Changes and fixes for the 1.09
Stay tuned for more updates related to Megasplat Update 1.